Reference

Omega Dex

13 groups · 91 variants
FIRE 7 variants
Ember ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: onfire
Blaze ×1.5
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: onfire
Inferno ×1.8
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: ablaze
Scalding ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: onfire
Cinder ×1.6
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

on-hit: onfire
Pyroclasm ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: ablaze
Solar ×2.2
THORNS

Reflects a fraction of incoming damage back to attackers

on-hit: ablaze
FROST 7 variants
Chill ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: chilled
Glacial ×1.5
EARTH_ROOT

3-tile pulse: 8× mult damage + slow debuff

on-hit: frostslow
Permafrost ×1.8
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: freezing
Brittle ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: frostslow
Icicle ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: frostslow
Blizzard ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: freezing
Absolute ×2.2
EARTH_ROOT

3-tile pulse: 8× mult damage + slow debuff

on-hit: freezing
VENOM 7 variants
Tainted ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: slimepoison
Toxic ×1.5
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: spidervenom
Plague ×1.8
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: necroticpoison
Acid ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: slimepoison
Spit ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: spidervenom
Miasma ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: necroticpoison
Necrotic ×2.1
LIFE_STEAL

Heals self for a fraction of damage dealt

on-hit: necroticpoison
STORM 7 variants
Spark ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

Charged ×1.5
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

Tempest ×1.8
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

Static ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

Thunderbolt ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

Maelstrom ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

Lightning ×2.1
THORNS

Reflects a fraction of incoming damage back to attackers

EARTH 7 variants
Stone ×1.5
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

Granite ×1.8
EARTH_ROOT

3-tile pulse: 8× mult damage + slow debuff

on-hit: chilled
Mountain ×2
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Boulder ×1.6
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

Quake ×1.9
EARTH_ROOT

3-tile pulse: 8× mult damage + slow debuff

on-hit: frostslow
Tremor ×1.5
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: chilled
Bedrock ×2.2
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

SHADOW 7 variants
Dim ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: haunted
Dark ×1.5
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

on-hit: haunted
Void ×1.8
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: crushingdarkness
Shroud ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: haunted
Wraith ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: haunted
Eclipse ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: crushingdarkness
Abyssal ×2.2
LIFE_STEAL

Heals self for a fraction of damage dealt

on-hit: crushingdarkness
RADIANT 7 variants
Bright ×1.2
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Shining ×1.5
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Divine ×2
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Glowing ×1.3
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Beam ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

Dawnlit ×1.8
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Judgment ×2.2
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

ARCANE 7 variants
Minor ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: crystallize
Major ×1.5
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: crystallize
Grand ×1.8
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: crystallize
Sparking ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: crystallize
Missile ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: crystallize
Nova ×1.9
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: crystallize
Eldritch ×2.2
THORNS

Reflects a fraction of incoming damage back to attackers

on-hit: crystallize
NATURE 7 variants
Wild ×1.3
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: ivypoison
Feral ×1.5
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Primal ×1.8
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: emeraldpoison
Thorn ×1.4
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: ivypoison
Seedling ×1.6
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

on-hit: ivypoison
Bloom ×1.7
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Ancient ×2.2
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

on-hit: emeraldpoison
COSMIC 7 variants
Starlit ×1.5
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

Astral ×1.8
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

Celestial ×2.2
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

Dust ×1.5
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

Meteor ×1.8
RANGED_BOLT

10-tile pulse: bone bolt at nearest enemy, 8× mult damage + on-hit debuff

Nebula ×2
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

Singularity ×2.5
EARTH_ROOT

3-tile pulse: 8× mult damage + slow debuff

GUARDIAN 7 variants
Warden ×1.5
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Bulwark ×2
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Aegis ×2.5
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Sentinel ×1.7
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Barrier ×1.9
HEAL_ALLIES

5-tile pulse: heal same-team mobs for 5% × mult of max HP

Fortress ×2.3
TANK_AURA

5-tile pulse: Guardian Shield (+50 armor, 5s) to same-team mobs

Colossus ×2.5
THORNS

Reflects a fraction of incoming damage back to attackers

BERSERKER 7 variants
Angry ×1.3
FRENZY_AURA

5-tile pulse: Frenzy (+30% damage, 5s) to same-team mobs + bleed on-hit

on-hit: sandknifewound
Raging ×1.7
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: sandknifewound
Feral ×2.1
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: sandknifewound
Bloodthirst ×1.7
LIFE_STEAL

Heals self for a fraction of damage dealt

on-hit: sandknifewound
Savage ×1.5
AURA_DEBUFF

4-tile pulse: 3× mult damage + on-hit debuff to enemies in radius

on-hit: sandknifewound
Warlord ×1.9
FRENZY_AURA

5-tile pulse: Frenzy (+30% damage, 5s) to same-team mobs + bleed on-hit

Unhinged ×2.3
WIDE_AOE

7-tile pulse: 6× mult damage to enemies in radius

on-hit: sandknifewound
LUCKY 7 variants
Loot ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

LOOT — Doubles a slain mob's drops
Charm ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

BUFF — Grants the killer a short buff on death
Treasure ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

TREASURE — Spawns bonus loot/coin on death
Ore ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

ORE — Drops ore on death
Steadfast ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

DEBUFF — Spawns a debuff cloud on death
Vengeful ×2
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

REVENGE — Counter-strike on the killer when slain
Cursed ×2.5
LUCKY

Defensive layer (90% dodge/armor) + on-death effect (see Lucky table)

CURSED — 50/50: curses anything that hits it; cloud on death